Playernames of previous match persist in the next gamesetup
|Reported by:||elexis||Owned by:||elexis|
|Priority:||Nice to Have||Milestone:||Alpha 23|
|Component:||UI & Simulation||Keywords:|
Description (last modified by )
Sometimes we can see playernames of a previous match in the gamesetup.
This error cannot be fixed without deleting the persist-matchsettings or selecting a different maptype.
For years we didn't know how it could occur (so filing this report to have a ticket to find in case we need to look it up again).
But the reason is easy after accidentally finding it in #5199, doubleclicking on
Start Game. The first call it will copy over the names, the second call it will save those to the persistmatchsettings file.
There is a different ticket for persist-match-settings saving less information. Playernames should be dropped as well eventually.