Opened 3 years ago

Closed 3 years ago

#5988 closed defect (fixed)

CCacheLoader failed upon joining the lobby.

Reported by: Asger Owned by: wraitii
Priority: Must Have Milestone: Alpha 24
Component: Multiplayer lobby Keywords:
Cc: Patch: Phab:D3506

Description (last modified by Freagarach)

When there is a match hosted which uses a map not present in the current setup.

At revision: 24812

Attachments (2)

interestinglog.html (1.1 KB ) - added by Asger 3 years ago.
commands.txt (401.1 KB ) - added by Asger 3 years ago.
Replay

Download all attachments as: .zip

Change History (5)

by Asger, 3 years ago

Attachment: interestinglog.html added

by Asger, 3 years ago

Attachment: commands.txt added

Replay

comment:1 by Freagarach, 3 years ago

Component: Core engineMultiplayer lobby
Description: modified (diff)
Milestone: Alpha 24
Priority: Should HaveMust Have
Summary: CCacheLoader failed and unknown type in garrisonManagerCCacheLoader failed upon joining the lobby.

(Mainlog can contain sensitive information and does, usually, not provide more information than the interestinglog, hence deleted.)

Regarding the CCacheLoader failed, that was because Langbart hosted a Delenda Est mod game. It should indeed not throw these errors upon entering the lobby.

Regarding the unknown type in garrisonManager, #5956.

comment:2 by wraitii, 3 years ago

Patch: Phab:D3506

comment:3 by wraitii, 3 years ago

Owner: set to wraitii
Resolution: fixed
Status: newclosed

In 24821:

Fix noisy errors when joining hte lobby and someone is hosting a modded game.

Check for existence explicitly in the lobby GUI.
It would probably be better to not trigger errors in the cache laoder/JSON code but instead print at the caller, depending, but that requires changing a lot more code.

Reported by: Asger

Fixes #5988

Differential Revision: https://code.wildfiregames.com/D3506

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