Changes between Initial Version and Version 2 of Ticket #6582
- Timestamp:
- Jul 4, 2022, 11:08:57 AM (22 months ago)
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Ticket #6582
- Property Milestone → Alpha 26
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Ticket #6582 – Description
initial v2 4 4 5 5 My assumption is that this is caused by the way you coded the the smooth tool, which i also assume is smoothing by bringing the neighboring points of a point in the terrain wire frame closer together. Done inversely, this causes all the points to get further apart from each other causing the spiky mess. 6 7 [[Image(Buggy Mess.png, 600px, center)]] 8 [[Image(Buggy Mess2.png, 600px, center)]]