Ticket #1005 (closed defect: invalid)
Shadows look bad
| Reported by: | dreambeast | Owned by: | |
|---|---|---|---|
| Priority: | Should Have | Milestone: | Alpha 8 |
| Component: | Core engine | Keywords: | shadow shadows |
| Cc: | Philip |
Description
Shadows look bad in 10288-release, but they were ok earlier (in betas).
Os: Ubuntu 11.4
GPU: ATI RV770 [Radeon HD 4850] (Proprietary driver)
Attachments
Change History
Changed 20 months ago by dreambeast
- Attachment 0ad-bad-shadows.png added
comment:1 Changed 20 months ago by historic_bruno
- Cc Philip added
Specifically which versions of the game were OK? We're still in alpha, the latest release was Alpha 7. If it was OK in the previous Alpha 6, then I would say we should take a look at the changes from [9814].
comment:2 Changed 20 months ago by dreambeast
I tried many revisions, back to [8500] (Alpha 2), but the problem is there also. I will keep trying with older revisions, but i have had a lot of problems building earlier revisions.
I tested it in Atlas. Without buildings/units everything is ok.
comment:3 Changed 20 months ago by dreambeast
I have past the revisoion that worked earlier, and still no dice. I tried a fresh(er) Ubuntu 11.4, but the shadows are the same. Last time when shadows were ok, I was using Ubuntu 10.10; previous release. So I tried Debian Squeeze, with some packages from Wheezy, and it works just fine.
Conclusion: The problem is with Ubuntu 11.4 Natty Narwhal
comment:4 Changed 20 months ago by quantumstate
I get the same issue on Mint 11 with RV770 (Gallium 0.4 2.1, OpenGL Version Mesa 7.10.2) with the open source driver.
comment:5 follow-up: ↓ 6 Changed 20 months ago by dreambeast
Installing newer version of drivers fixed the problem for me.
comment:6 in reply to: ↑ 5 ; follow-up: ↓ 7 Changed 20 months ago by historic_bruno
Replying to dreambeast:
Installing newer version of drivers fixed the problem for me.
Thanks for the update :) Which driver version worked for you?

Gameplay screenshot