Ticket #1006 (closed defect: worksforme)
glDrawElements crash in CPatchRData::RenderBases
|Reported by:||feneur||Owned by:|
Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x2EC010A4) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)
After playing just say a minute or so at most the above did appear in an error dialog. Using the latest autobuild (from 10409) and SVN version 10427, but according to Ben it's an error in the terrain rendering code so that shouldn't be the problem.
- Summary changed from Crash during game to glDrawElements crash in CPatchRData::RenderBases
- Status changed from new to closed
- Resolution set to worksforme