Ticket #1426 (closed defect: duplicate)

Opened 12 months ago

Last modified 12 months ago

Water reflection bug

Reported by: Spahbod Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords: water, reflection, bug
Cc:

Description

If an actor/entity is out of FOV, it won't be rendered. But this can cause problems with water reflections as it would appear that they are suddenly made invisible. The best way to see this is to open atlas and generate a snowflake searocks random map. Look for trees near the edge of the hills and slowly move away from the land.

Change History

comment:1 Changed 12 months ago by historic_bruno

  • Status changed from new to closed
  • Resolution set to duplicate
  • Milestone Backlog deleted

Duplicate of #579.

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