Ticket #1511 (closed defect: fixed)
Workers will start building field foundations when the building they worked on is built
|Reported by:||wraitii||Owned by:||Deiz|
|Priority:||Should Have||Milestone:||Alpha 11|
|Component:||UI & Simulation||Keywords:||unitAI field farm building|
Builders, when they become idle, will switch to any nearby foundation and start building it. While this is the intended behavior, it has the unfortunate side-effect of also working with farms: a builder may see an unbuilt farm and go build it... Turning him into a farmer when the farm is finished.
I find it inconvenient: one usually wants to return the builders to their original task/something else and one may "lose" units from sight.
I suggest changing the UnitAI behavior to only work with all nearby non-field foundations.