Opened 12 years ago

Closed 12 years ago

#1631 closed defect (fixed)

Enemy unit responds when we click on him

Reported by: necris Owned by: stwf
Priority: Nice to Have Milestone: Alpha 11
Component: UI & Simulation Keywords:
Cc: stwf Patch:

Description

I think, the enemy unit should not respond with the voice if we click on it

Change History (3)

comment:1 by historic_bruno, 12 years ago

Cc: stwf added

Agreed, this is a problem even in the new sound system for Alpha 11. UI sounds (training and construction notifications) and voice responses should only be heard by the relevant player.

Last edited 12 years ago by historic_bruno (previous) (diff)

comment:2 by stwf, 12 years ago

Owner: set to stwf
Status: newassigned

comment:3 by Deiz, 12 years ago

Milestone: BacklogAlpha 11
Resolution: fixed
Status: assignedclosed

Fixed in r12553 (I really need to remember to make use of Trac's commit message parsing).

Note: See TracTickets for help on using tickets.