Opened 11 years ago
Closed 11 years ago
#1711 closed defect (fixed)
[PATCH] Fix an unwanted shift of woods in "Deep Forest" RMS
Reported by: | FeXoR | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 12 |
Component: | UI & Simulation | Keywords: | RMS, deep_forest, Deep Forest, center woods |
Cc: | wraitii | Patch: |
Description
wraitii found that woods are not exactly centered in random map script "Deep Forest" as stated here: http://www.wildfiregames.com/forum/index.php?showtopic=15718&st=20#entry254084
I fixed that like described here: http://www.wildfiregames.com/forum/index.php?showtopic=15718&st=20#entry254292
It's only 1 line so I only upload the patch file (SVN .diff).
Attachments (1)
Change History (6)
by , 11 years ago
Attachment: | deep_forest2012-11-4.diff added |
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comment:1 by , 11 years ago
Note: All files can be found here: http://fexor.dyndns.org/files/0ad/deep_forest/2012-11-4/
comment:4 by , 11 years ago
Keywords: | review removed |
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Milestone: | Backlog → Alpha 12 |
comment:5 by , 11 years ago
Resolution: | → fixed |
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Status: | new → closed |
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Patch in SVN .diff format