#172 closed enhancement (wontfix)
Fast shutdown
Reported by: | Philip Taylor | Owned by: | Jan Wassenberg |
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Priority: | Should Have | Milestone: | Alpha 5 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
(See 2007-01-06 meeting notes.)
The game usually takes a while to shut down since it frees all its resources before exiting, but there isn't any need to do that when people are just playing the game (as opposed to being developers who want to check for resource leaks). Some things probably still need to be shut down cleanly (network, video, log files, etc), but it should be possible to make it much faster than it is now.
Change History (6)
comment:1 by , 17 years ago
Owner: | set to |
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Status: | new → assigned |
comment:2 by , 14 years ago
Milestone: | Alpha |
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comment:3 by , 14 years ago
Milestone: | → Backlog |
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comment:5 by , 13 years ago
Resolution: | → wontfix |
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Status: | assigned → closed |
A current release build takes about ~1s to shut down (as measured by TIMER). This is a fairly fast machine with an SSD, and there's certainly room for improvement, but I'm happy enough to agree we no longer need to go through any extra gyrations. If anyone disagrees, please feel free to re-open the ticket :)
comment:6 by , 13 years ago
Milestone: | Backlog → Alpha 5 |
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Milestone Alpha deleted