Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#1928 closed enhancement (fixed)

[PATCH] Un-select All Units and Cancel Building Placement Using Esc

Reported by: Josh Owned by: Josh
Priority: Nice to Have Milestone: Alpha 14
Component: UI & Simulation Keywords: patch, hotkey
Cc: Patch:

Description (last modified by Josh)

Most RTS/citybuilder games I am aware of allow using Esc to un-select/cancel the current action

I think 0AD should also have this feature. Attached is a small patch which implements the hotkey.

Attachments (4)

v1_escape_cancel.diff (1.2 KB ) - added by Josh 11 years ago.
v2_escape_cancel.diff (1.3 KB ) - added by Josh 11 years ago.
Bug fixes
v3_escape_cancel.diff (2.0 KB ) - added by Josh 11 years ago.
Re-implemented to be more extendable.
v4_escape_cancel.diff (2.1 KB ) - added by Josh 11 years ago.
First cancel building, then selection.

Download all attachments as: .zip

Change History (7)

by Josh, 11 years ago

Attachment: v1_escape_cancel.diff added

comment:1 by Josh, 11 years ago

Description: modified (diff)
Milestone: BacklogAlpha 14
Status: newassigned
Summary: Un-select All Units Using Esc[PATCH] Un-select All Units and Cancel Building Placement Using Esc

by Josh, 11 years ago

Attachment: v2_escape_cancel.diff added

Bug fixes

by Josh, 11 years ago

Attachment: v3_escape_cancel.diff added

Re-implemented to be more extendable.

by Josh, 11 years ago

Attachment: v4_escape_cancel.diff added

First cancel building, then selection.

comment:2 by leper, 11 years ago

Keywords: review removed
Resolution: fixed
Status: assignedclosed

Fixed in r13391. Thanks for the patch.

comment:3 by peter, 11 years ago

In 13464:

Update description of ESC key in the manual. Refs #1928.

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