Changes between Initial Version and Version 1 of Ticket #2680


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Timestamp:
Jul 17, 2014, 1:14:20 AM (10 years ago)
Author:
Stan
Comment:

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  • Ticket #2680 – Description

    initial v1  
    1 Right now if you apply the trans_player_ao_parallax_spec.xml on an animated mesh it instants crash the game or atlas, but only if you have set the material quality to 10.
     1Right now if you apply the trans_player_ao_parallax_spec.xml on an animated mesh it instants crash the game or atlas, but only if you have set the material quality to 10. And at least report a nice message to the user that tries to do it, by detecting if there is a <animation> tag in the xml at the same time.