Opened 15 years ago

Closed 12 years ago

Last modified 12 years ago

#274 closed enhancement (invalid)

Stone/mineral/tree models

Reported by: Zervox Owned by: Michael D. Hafer
Priority: If Time Permits Milestone: Alpha 1
Component: Art & Animation Keywords:
Cc: Patch:

Description

-Make different amount of resources on these nodes like.

-Larger tree/stone/mineral -> more resources to harvest

-Smaller tree/stone/mineral -> less resource to harvest

Change History (7)

comment:1 by Michael D. Hafer, 15 years ago

Owner: set to Michael D. Hafer

comment:2 by Michael D. Hafer, 15 years ago

I have started to do this. Some tree species, the Baobabs as an easy example, will have 3x the amount of Wood resource as other species.

comment:3 by (none), 14 years ago

Milestone: Open Source Release

Milestone Open Source Release deleted

comment:4 by Andrew, 14 years ago

Milestone: Backlog

comment:5 by historic_bruno, 12 years ago

Component: Core engineArt & Animation

comment:6 by fcxSanya, 12 years ago

Resolution: invalid
Status: newclosed

After clarifying with Mythos_Ruler closed as 'invalid' since art team uses the forum for tasks management instead of Trac.

comment:7 by Kieran P, 12 years ago

Milestone: BacklogAlpha 1
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