Opened 15 years ago

Closed 12 years ago

Last modified 11 years ago

#276 closed enhancement (fixed)

Renderer Enhancement: Distance Fog

Reported by: Michael D. Hafer Owned by: myconid
Priority: Nice to Have Milestone: Alpha 12
Component: Core engine Keywords: distance fog, renderer, Atlas, graphics
Cc: Patch:

Description (last modified by Michael D. Hafer)

Would like the renderer to have distance fog implemented and able to be enabled on a map through the Atlas map editor. Some variables would include:

  • Thickness
  • Tint
  • Distance (the distance that the background becomes 100% obscured by the fog)
  • anything else?

This would be a good way to visually mask the fact that we don't have other whiz-bang graphical features like normal maps and suchness.

Change History (8)

comment:1 by Michael D. Hafer, 15 years ago

Description: modified (diff)

comment:2 by Michael D. Hafer, 15 years ago

Type: taskenhancement

comment:3 by Andrew, 14 years ago

Resolution: fixed
Status: newclosed

comment:4 by Kieran P, 14 years ago

Milestone: BetaAlpha 2

comment:5 by Philip Taylor, 13 years ago

Milestone: Alpha 2Backlog
Resolution: fixed
Status: closedreopened

I don't know why this was marked as fixed.

comment:6 by myconid, 12 years ago

Milestone: BacklogAlpha 12
Owner: set to myconid
Status: reopenednew

comment:7 by fabio, 12 years ago

Resolution: fixed
Status: newclosed

Fixed in r12755.

comment:8 by wraitii, 11 years ago

In 12811:

Particles now correctly update with the fog. Refs #276 .

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