Opened 10 years ago
Closed 9 years ago
#2875 closed defect (needsinfo)
[NEEDS INFO] Game Crashing When Launching Skirmish
Reported by: | alon768 | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Much to our regret we must report the program has encountered an error.
Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
Details: unhandled exception (Access violation reading 0x3F800000)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found) errno = 42 (?) OS error = 487
Attachments (5)
Change History (12)
by , 10 years ago
Attachment: | crashlog.dmp added |
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by , 10 years ago
Attachment: | crashlog.txt added |
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by , 10 years ago
Attachment: | system_info.txt added |
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follow-up: 3 comment:1 by , 10 years ago
comment:2 by , 10 years ago
i'm dont know is isn't work after i'm lunch the skirmish i'm want to play these game
comment:3 by , 10 years ago
It's crashing in the ATI drivers, I'm inclined to consider this a driver bug, can you see if your Radeon HD 6600 has newer drivers available? Also, have you changed any graphics settings like post-processing or GLSL? Attaching your mainlog.html will show us all the options you're using.
Here's the call stack:
> atioglxx.dll!690cc68d() [Frames below may be incorrect and/or missing, no symbols loaded for atioglxx.dll] AcXtrnal.dll!58558a4c() AcXtrnal.dll!5855a188() pyrogenesis.exe!CPostprocManager::ApplyBlurDownscale2x(unsigned int inTex=5, unsigned int outTex=40023184, int inWidth=683, int inHeight=384) Line 242 C++ pyrogenesis.exe!CPostprocManager::ApplyBlur() Line 344 + 0x11 bytes C++ pyrogenesis.exe!CPostprocManager::ApplyPostproc() Line 514 C++ pyrogenesis.exe!CRenderer::RenderSubmissions(const CBoundingBoxAligned & waterScissor={...}) Line 1564 C++ pyrogenesis.exe!CRenderer::RenderScene(Scene & scene={...}) Line 1870 C++ pyrogenesis.exe!CGameView::Render() Line 489 + 0x3c bytes C++ pyrogenesis.exe!Render() Line 229 C++ pyrogenesis.exe!CGame::ReallyStartGame() Line 244 C++ pyrogenesis.exe!ProgressiveLoad() Line 225 C++ pyrogenesis.exe!Frame() Line 319 C++ pyrogenesis.exe!RunGameOrAtlas(int argc=1, const char * * argv=0x00c39228) Line 511 + 0x5 bytes C++ pyrogenesis.exe!SDL_main(int argc=1, char * * argv=0x00c39228) Line 555 + 0xd bytes C++ pyrogenesis.exe!main(int argc=1, char * * argv=0x00c39228) Line 140 + 0xd bytes C pyrogenesis.exe!wmain(int argc=1, wchar_t * * argv=0x00c3cb50) Line 380 + 0xa bytes C++ pyrogenesis.exe!__tmainCRTStartup() Line 583 + 0x17 bytes C pyrogenesis.exe!CallStartupWithinTryBlock() Line 397 C++ kernel32.dll!7781ed6c() ntdll.dll!77c837eb() ntdll.dll!77c837be()
Replying to Itms:
Hello, can you please provide more information about this crash (when it happens exactly, which version you're using, etc.)
The version info is usually in crashlog.txt / system_info.txt, in this case SVN Revision: 15849-release :)
by , 10 years ago
Attachment: | mainlog.html added |
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by , 10 years ago
Attachment: | system_info.2.txt added |
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comment:5 by , 10 years ago
Summary: | problem when i'm lunch the skirmish → Game Crashing When Launching Skirmish |
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comment:6 by , 10 years ago
A few things about the config, you have "ugly water" enabled which is pointless if you also have fancy water enabled. Post processing is turned on, I would turn that off first to see if it fixes the crash. If that doesn't work, you could try disabling advanced graphics settings one-by-one.
comment:7 by , 9 years ago
Milestone: | Backlog |
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Resolution: | → needsinfo |
Status: | new → closed |
Summary: | Game Crashing When Launching Skirmish → [NEEDS INFO] Game Crashing When Launching Skirmish |
Waiting for update, please reopen the ticket if latest drivers and changing graphics settings don't help.
Hello, can you please provide more information about this crash (when it happens exactly, which version you're using, etc.) Thanks in advance!