Opened 9 years ago

Closed 9 years ago

#3297 closed defect (fixed)

Units don't go to closest points on round targets

Reported by: Itms Owned by: Itms
Priority: Should Have Milestone: Alpha 19
Component: Core engine Keywords: pathfinding
Cc: Patch:

Description

Units going back to a round CC will always go to the door of that CC instead of going to the closest point.

This is a bug I thought I had fixed in the pathfinding branch, but it appears that I only fixed it for square buildings.

Change History (1)

comment:1 by Itms, 9 years ago

Resolution: fixed
Status: newclosed

In 16915:

Enhance the MakeGoalReachable algorithm to handle better non-point goals.
Fixes #3363, #3297.

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