Opened 9 years ago
Closed 9 years ago
#3297 closed defect (fixed)
Units don't go to closest points on round targets
Reported by: | Itms | Owned by: | Itms |
---|---|---|---|
Priority: | Should Have | Milestone: | Alpha 19 |
Component: | Core engine | Keywords: | pathfinding |
Cc: | Patch: |
Description
Units going back to a round CC will always go to the door of that CC instead of going to the closest point.
This is a bug I thought I had fixed in the pathfinding branch, but it appears that I only fixed it for square buildings.
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In 16915: