Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#3398 closed defect (fixed)

FPS suddenly dropped down to less than 1 FPS

Reported by: alexanderW3 Owned by:
Priority: Should Have Milestone: Alpha 19
Component: Core engine Keywords: pathfinding
Cc: Patch:

Description

During an attack of an AI player, the FPS dropped to less than 1.

Change History (6)

comment:2 by alexanderW3, 9 years ago

After a while, this error popped up:

Assertion failed: "m_fileSize >= off_t(minFileSize)" Location: archive_zip.cpp:441 (ArchiveReader_Zip::ArchiveReader_Zip)

Call stack:

ArchiveReader_Zip::ArchiveReader_Zip (archive_zip.cpp:441)

this = (unavailable) pathname = 0x0016F200 ->

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = "\㏾.zip"

fileInfo =

name =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/')

size = 0 (0x0000000000000000) mtime = 1441502373 (0x0000000055EB94A5)

CreateArchiveReader_Zip (archive_zip.cpp:573)

archivePathname = 0x0016F200 (see above)

PopulateHelper::AddFiles (vfs_populate.cpp:120)

this = (unavailable) files = 0x0016F264 -> (unsupported vector<CFileInfo >) path =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\')

pathname =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\')

archiveReader = (shared_ptr<IArchiveReader>)

PopulateHelper::AddEntries (vfs_populate.cpp:68)

this = (unavailable) subdirectoryNames = (unsupported vector<Path >) files = (unsupported vector<CFileInfo >)

vfs_Populate (vfs_populate.cpp:164)

directory = 0x03A7412C ->

m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 0 (0x00000000)

helper =

m_directory = 0x03A7412C (see above) m_realDirectory = (shared_ptr<RealDirectory>)

vfs_Lookup (vfs_lookup.cpp:134)

pathname = 0x0016F4A4 ->

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 47 ('/'), 54394, 2307, 62708, 22, 53199, 79 ('O') }

startDirectory = 0x009FFB28 ->

m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 0 (0x00000000)

directory = 0x0016F3F4 -> 0x009FFB28 (see above) pfile = 0x0016F3F8 -> 0x00000000 flags = 0 (0x00000000) subdirectoryName =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/')

currentPath =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62416

realDirectory = (shared_ptr<RealDirectory>) filename =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64272

VFS::RemoveFile (vfs.cpp:269)

this = (unavailable) pathname = 0x0016F4A4 (see above) directory = 0x009FFB28 (see above) file = 0x00000000 s = (`anonymous-namespace'::ScopedLock)

ReloadChangedFiles (filesystem.cpp:81)

notifications = (unsupported vector<DirWatchNotification >) profile2 =

m_Name = 0x00535EB4 -> "hotload"

pathname =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/')

Frame (main.cpp:317)

realTimeSinceLastFrame = 0.022885 (0x3CBB7867) time = 3.81227e-016 (0x3CBB786705070240) profile2 =

m_Name = 0x00524838 -> "frame"

profile2 =

m_Name = 0x3CBB7867 -> (unavailable - internal error)

RunGameOrAtlas (main.cpp:511)

argc = 1 (0x00000001) argv = 0x00A05348 -> 0x00A0F648 -> "C:\Users\Alexander Wilms\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe" args =

m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\')

res = 0 (0x0000000000000000) paths =

m_root =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63140

m_rdata =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 37232

m_gameData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36724

m_userData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 12613

m_config =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1

m_cache =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 58260

m_logs =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36858

replay =

m_Stream = 0x009C0194 -> (basic_istream<char,char_traits<char> >)

mod =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0

zip =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1

mods = (unsupported vector<CStr8 >) paths =

m_root =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63140

m_rdata =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 37232

m_gameData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36724

m_userData =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 12613

m_config =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1

m_cache =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 58260

m_logs =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36858

builder =

m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir =

path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 60771

m_NumBaseMods = 10223616 (0x009C0000)

SDL_main (main.cpp:555)

argc = 1 (0x00000001) argv = 0x00A05348 (see above)

main (sdl_windows_main.c:140)

argc = 1 (0x00000001) argv = 0x00A05348 (see above)

wmain (wseh.cpp:380)

argc = 1 (0x00000001) argv = 0x00A0B680 -> 0x00A0B688 -> "C:\Users\Alexander Wilms\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe" utf8_argv = (unsupported vector<char * >) utf8 = (unsupported basic_string<char,char_traits<char> >)

CallStartupWithinTryBlock (wseh.cpp:397)

ret = 0 (0x00000000)

RtlInitializeExceptionChain (:0)

RtlInitializeExceptionChain (:0)

errno = 0 (No error reported here) OS error = 0 (no error code was set)

Version 0, edited 9 years ago by alexanderW3 (next)

comment:3 by alexanderW3, 9 years ago

After the enemy destroyed my gates, the FPS went up to normal levels. Maybe it's related to pathfinding?

comment:4 by Lionkanzen, 9 years ago

Is highly related with old pathfinder you can't isolated by walls because creates a massive lag( and massive is a tiny word for FPS :1)

Try don't isolated by walls, and A19 don't have this issue.

comment:5 by Itms, 9 years ago

Keywords: pathfinding added
Milestone: BacklogAlpha 19
Resolution: fixed
Status: newclosed

Yes, as Lionkanzen says, the issue is fixed in the development version. A new version of the game with these improvements should be out as soon as possible.

comment:6 by historic_bruno, 9 years ago

Is that ArchiveReader_Zip error fixed, too?

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