Opened 9 years ago

Last modified 8 years ago

#3455 closed task

Review and include kali's random maps — at Version 11

Reported by: Itms Owned by:
Priority: Nice to Have Milestone: Alpha 20
Component: Maps Keywords: patch
Cc: Patch:

Description (last modified by elexis)

kali made a number of random maps, they're here: https://github.com/0ADMods/maps_random_by_kali (original post: http://wildfiregames.com/forum/index.php?showtopic=19953 )

AFAICS nobody has strong objections against them and I find them rather neat. Enhancing and including some of them would be great.

Change History (13)

comment:1 by Stan, 9 years ago

Could you define "Enhancing" ?

comment:2 by Itms, 9 years ago

I dunno, tweak little things so it become fun to play, balanced, and so on :) Maybe they are already perfect though ;)

comment:3 by Niek, 9 years ago

Some of them look fun, but mostly the visuals are lagging behind: low variety of terrain textures, and unrealistic terrain shapes (though we have more of that in 0 A.D. already) are the most important, poor environmental settings is f.e. also one.

For me the one that I would include is the 'Ring' (with a proper name and some adjusted visual settings) and maybe Island Stronghold (under the same conditions)

comment:4 by elexis, 8 years ago

Keywords: review removed

IMO all of them should be included for a20, but after a rework (more variation in textures, some textures, hills, seas etc.).

by elexis, 8 years ago

Attachment: _kali_maps.zip added

Here kali's original files.

by elexis, 8 years ago

Niektb added heightmap-erroding, hills, dirt-patches, decorative rocks, grass tufts and random sky/sun effects.

comment:5 by elexis, 8 years ago

Thanks niektb for creating a github repository: https://github.com/0ADMods/maps_random_by_kali

comment:6 by elexis, 8 years ago

In 17734:

New random map "Island Stronghold" by _kali, reworked by niektb. Refs #3455.

comment:7 by elexis, 8 years ago

Keywords: patch added

comment:8 by elexis, 8 years ago

In 17773:

Reduce base-height of the random map island stronghold, so units don't walk too far into the water. Patch by niektb, refs #3455.

comment:9 by elexis, 8 years ago

In 17788:

Better placement for initial resources on Island Stronghold, based on patch by niektb, refs #3455.
First place all starting entities before placing initial resources to avoid placing them on each other.
Don't place initial mines near the territory of allies.

comment:10 by elexis, 8 years ago

In 17844:

New random map script "Flood". Created by _kali and niektb, refs #3455.

comment:11 by elexis, 8 years ago

Description: modified (diff)
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