Ticket #36 (closed task: invalid)
Entity Event - Transform
|Reported by:||stuart||Owned by:|
Description (last modified by jan) (diff)
- Converts an entity into another entity. Notably, some siege weapons can be transformed from their mobile defenseless form (packed) into their immobile attack form (unpacked). There is usually a transitory animation between the entity replacement.
(Note that temporary properties will need to be transferred from one version of the entity to the other ... eg if the unit was damaged, it shouldn't be restored to full health by transforming.)-> Should happen already because these are not in the entity template.
- Status changed from new to closed
- Resolution set to invalid
- Milestone Backlog deleted
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