Opened 18 years ago

Closed 18 years ago

Last modified 14 years ago

#37 closed task (fixed)

Entity Event - Charge

Reported by: Stuart Walpole Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Jan Wassenberg)

  • Trample Aura (component of Charging). Used in particular by cavalry to mow down infantry.

Change History (4)

comment:1 by Matei, 18 years ago

Resolution: fixed
Status: newclosed

Added this as traits.auras.trample. Example:

<Auras>
	<Trample>
 		<Radius>8</Radius>
		<Speed>1000</Speed>
		<Duration>3</Duration>

		<Damage>20.0</Damage>
		<Crush>0.0</Crush>
		<Hack>0.5</Hack>
		<Pierce>0.5</Pierce>
 	</Trample>
</Auras>

The unit will trample stuff whenever it is running or has been running within the past Duration seconds. It will do the given amount of damage every Speed milliseconds, within the given radius. The aura will affect any enemy with class "Foot".

I added the aura to all melee cavalry.

comment:2 by matei, 18 years ago

(In [3865]) # Added sky box as well as repair, heal and trample actions.

Closes #31, #32, #37. Refs #46.

comment:3 by Jan Wassenberg, 16 years ago

Description: modified (diff)

comment:4 by (none), 14 years ago

Milestone: Playability Demo

Milestone Playability Demo deleted

Note: See TracTickets for help on using tickets.