#4088 closed defect (fixed)
[PATCH] Ambush:The ccs of allies are at the exact same place in 3v1
Reported by: | zoro | Owned by: | elexis |
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Priority: | Should Have | Milestone: | Alpha 21 |
Component: | Maps | Keywords: | patch |
Cc: | Patch: |
Description (last modified by )
3 civic centers are placed at the exact same place/get stacked into each other on the map Ambush. 2 players can not build anything because only one player has his/her own territory. I've only seen this in a 3v1 so it's proably only in games where the number of players distinguish from team to team. (you find a replay in the attachement)
Attachments (3)
Change History (10)
by , 8 years ago
Attachment: | ambush cc bug replay.zip added |
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by , 8 years ago
Attachment: | ambush-3-ccs-at-the-same-place.png added |
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comment:1 by , 8 years ago
Description: | modified (diff) |
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comment:2 by , 8 years ago
Description: | modified (diff) |
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by , 8 years ago
Attachment: | stronghold-team-placement-bug.diff added |
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comment:3 by , 8 years ago
The issue was with the stronghold team placement function. When there is a team of 1, the location of that team is set to the center of the stronghold location. However, when a team of multiple players is rendered after that team, the center starting location was being used. stronghold-team-placement-bug.diff fixes this by grabbing the original team distance variable before each team is rendered.
Testing on Ambush, Medium, seed: 9532, the bug appears as in the screenshots, and then teams are rendered correctly after the patch is applied.
comment:4 by , 8 years ago
Keywords: | review added |
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comment:5 by , 8 years ago
Keywords: | patch added |
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Summary: | Ambush:The ccs of allies are at the exact same place in 3v1 → [PATCH] Ambush:The ccs of allies are at the exact same place in 3v1 |
comment:7 by , 8 years ago
Keywords: | review removed |
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Milestone: | Backlog → Alpha 21 |
Thanks for the patch _kali!
In case you have some time sometime, those retry loops mentioned in the commit would make "Hell's Pass" way more reliable as resources are too often missing there (probably ticket somewhere).
Keep up the good work!
Also thanks to the reporter making an account just for this ticket. Hopefully it won't be the last! :)
proposed patch for ticket #4088