#458 closed defect (fixed)
Game tries to create mods/internal/ directory
Reported by: | Philip Taylor | Owned by: | |
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Priority: | Should Have | Milestone: | Pre-Alpha 1 |
Component: | Core engine | Keywords: | |
Cc: | Jan Wassenberg | Patch: |
Description
When running the public build, the game still tries to mount the internal
directory and expects it to fail silently, but it looks like it actually mkdirs the internal directory if it didn't already exist. That breaks when the game is installed in a read-only location - it shouldn't try to create any directories there.
Change History (4)
comment:1 by , 14 years ago
Milestone: | Unclassified → OS Pre-Alpha 1 |
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comment:2 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:4 by , 12 years ago
Milestone: | → Pre-Alpha 1 |
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(In [7375]) when mounting a mod, don't attempt to create the directories (it's reasonable to assume the mod must exist, there is no value in creating a dummy mod directory - unlike the screenshots/logs etc. mounts) this fixes write errors because mods/internal doesn't exist in public SVN checkouts and the default mount logic tries to mount internal anyway (and now just fails that operation silently) fixes #458