#6690 closed enhancement (fixed)
Logical issues following garrison domestic animals into the corral
Reported by: | Langbart | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 27 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
[27244] allowed to garrison domestic animals into the corral
corral dropsite (decided against, see comments)
- The corral has to become a drop site, I can garrison animals in it and get a trickle, but I can't drop food there right now.
minister (fixed)
- the
Han minister
should be allowed in the corral to increase productivity, or the description of his tooltip should be adjusted
Change History (6)
follow-up: 4 comment:1 by , 16 months ago
follow-up: 6 comment:4 by , 16 months ago
Replying to Freagarach:
Replying to Langbart:
corral dropsite
- The corral has to become a drop site, I can garrison animals in it and get a trickle, but I can't drop food there right now.
Is the wonder a dropsite?
- The wonder is special, no food supply from the garrison.
- Makes gathering more efficient as additional dropsites on the map reduce walking time.
- You can then build a corral in the outskirts of your territory next to some berries and luckily near some hunting and immediately invest access food back into the corral.
- The corral is just a more special derivative of the farmstead, it should have the same ability to act as a drop point for food.
the ticket will be closed, the "minister" is done and the dropsite part will come up again in a gameplay discussion.
comment:5 by , 16 months ago
Description: | modified (diff) |
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Resolution: | → fixed |
Status: | new → closed |
comment:6 by , 16 months ago
Replying to Langbart:
- Makes gathering more efficient as additional dropsites on the map reduce walking time.
- You can then build a corral in the outskirts of your territory next to some berries and luckily near some hunting and immediately invest access food back into the corral.
- The corral is just a more special derivative of the farmstead, it should have the same ability to act as a drop point for food.
These (gameplay) arguments are much more appealing. :)
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Replying to Langbart:
Is the wonder a dropsite?
Would we need to increase the trickle rate as well? (It should indeed be allowed to be able to effect its Production Queue.)