Opened 18 years ago
Last modified 12 years ago
#74 closed task
Graphics - Particle Engine — at Initial Version
Reported by: | Stuart Walpole | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 5 |
Component: | Core engine | Keywords: | particles |
Cc: | Patch: |
Description
- Basic particle engine is in the game, provided by Will Dull, with a constant emitter.
- Needs to be picked up to allow creation of XML-based particle effects, using editor to tweak properties, and have them broadcast from locations in the game (either placed as particle objects, or attached to actors in prop sockets).
- Often particles can appear conditionally (eg smoke and flame trails on a building when it is damaged) or when a unit is splashing through water.
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