Opened 13 years ago

Closed 13 years ago

#964 closed defect (fixed)

Crash during mission startup on Sis integrated card

Reported by: AlexanderR Owned by:
Priority: If Time Permits Milestone: Alpha 8
Component: Core engine Keywords: sis igp crash
Cc: Philip Taylor Patch:

Description

After starting match on any map game shows black space or glitches instead of textures and crashes sooner or later. Maybe this is caused by graphical driver without OpenGL support and therefore running in software emulation mode. Drivers are up to date, most DirectX games and many free (Lugaru, Warzone2100 and others) OpenGL-based run with low fps on my hardware, but very few crashes.

Attachments (3)

crashlog.2.txt (6.5 KB ) - added by AlexanderR 13 years ago.
log file
crashlog.txt (6.5 KB ) - added by AlexanderR 13 years ago.
log file
crashlog.dmp (54.3 KB ) - added by AlexanderR 13 years ago.
dump file

Download all attachments as: .zip

Change History (8)

by AlexanderR, 13 years ago

Attachment: crashlog.2.txt added

log file

by AlexanderR, 13 years ago

Attachment: crashlog.txt added

log file

by AlexanderR, 13 years ago

Attachment: crashlog.dmp added

dump file

comment:1 by historic_bruno, 13 years ago

Interesting, it appears to crash while rendering particles, which requires shaders, so maybe the driver's shader implementation is buggy. Try adding this line to %appdata%\0ad\config\user.cfg:

renderpath = fixed

Let us know how that works and if it does, we can disabled shaders by default on your hardware (probably not a bad idea anyway for performance reasons).

in reply to:  1 comment:2 by AlexanderR, 13 years ago

Replying to historic_bruno:

Interesting, it appears to crash while rendering particles, which requires shaders, so maybe the driver's shader implementation is buggy. Try adding this line to %appdata%\0ad\config\user.cfg:

renderpath = fixed

Let us know how that works and if it does, we can disabled shaders by default on your hardware (probably not a bad idea anyway for performance reasons).

Disabling of shaders helped (crashes no longer occured). It seems like shaders are unsupported at all on Sis 671/672 cards both on Linux and Windows.

comment:3 by historic_bruno, 13 years ago

Cc: Philip Taylor added

comment:4 by Philip Taylor, 13 years ago

The hardware should support shaders (it's designed for DirectX 9, and its GL drivers advertise the GL_ARB_fragment_program extension), but it sounds like it could be quite buggy so I guess it's best to disable them.

comment:5 by philip, 13 years ago

Resolution: fixed
Status: newclosed

(In [10507]) Disable shaders on SiS Mirage 3 for compatibility. Fixes #964.

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