#988 closed defect (fixed)
SIGSEGV: fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66
Reported by: | fabio | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 8 |
Component: | Atlas editor | Keywords: | |
Cc: | Patch: |
Description
While using the editor I got the following Segmentation fault:
$ ./0ad -editor [Thread debugging using libthread_db enabled] TIMER| LoadDLL: 1.10503 s [New Thread 0xb5befb70 (LWP 2872)] Cache: 200 (total: 1493) MiB [New Thread 0xa7cdfb70 (LWP 2873)] TIMER| InitVfs: 4.095 ms TIMER| InitScripting: 3.27695 ms TIMER| CONFIG_Init: 19.3886 ms [New Thread 0xa6effb70 (LWP 2874)] [New Thread 0xa66feb70 (LWP 2875)] [New Thread 0xa4624b70 (LWP 2876)] r300: DRM version: 2.9.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2 r300: GART size: 509 MB, VRAM size: 256 MB r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES APIC: all zero TIMER| RunHardwareDetection: 61.2039 ms [New Thread 0xa3c3cb70 (LWP 2877)] TIMER| InitRenderer: 11.5959 ms TIMER| ps_console: 38.365 ms TIMER| ps_lang_hotkeys: 1.27956 ms TIMER| common/emptyinit.xml: 28.337 ms GAME STARTED, ALL INIT COMPLETE Mesa: User error: GL_INVALID_VALUE in glScissor GL_INVALID_VALUE OpenGL error(s) occurred: 0501 Mesa: User error: GL_INVALID_VALUE in glOrtho ERROR: CRenderer::EndFrame: GL errors occurred TIMER| shutdown actor stuff: 2.863 us TIMER| shutdown TexMan: 2.934 us [Thread 0xa3c3cb70 (LWP 2877) exited] TIMER| shutdown Renderer: 4.99875 ms TIMER| shutdown SDL: 641.912 us TIMER| shutdown UserReporter: 1.956 us TIMER| shutdown ScriptingHost: 536.591 us TIMER| shutdown ConfigDB: 1.955 us TIMER| resource modules: 15.4666 ms TIMER TOTALS (9 clients) ----------------------------------------------------- xml_validation: 43.1689 Mc (19x) tc_ShaderValidation: 29.8825 Mc (17x) tc_pool_alloc: 25.0317 Mc (2409x) tc_linkProgram: 0 c (0x) tc_compileShader: 0 c (0x) tc_transform: 2809.59 kc (126x) tc_plain_transform: 858.286 kc (126x) tc_dds_transform: 1504.18 kc (378x) tc_png_decode: 28.9777 Mc (16x) ----------------------------------------------------- TIMER| shutdown misc: 594.838 us Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0xb5befb70 (LWP 2872)] fScrollConstant (msg=0x87ea6b0) at ../../../source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp:66 66 if (g_Game->GetView()->GetCinema()->IsPlaying()) Undefined command: "". Try "help". Kill the program being debugged? (y or n) [answered Y; input not from terminal]
I am however unable to reproduce it and it may be related to #987.
Change History (6)
comment:1 by , 13 years ago
comment:2 by , 13 years ago
Unfortunately I am unable to reproduce it :(. I reported it anyway to avoid losing the information. I'll report more info if I'll encounter it again.
comment:3 by , 13 years ago
Milestone: | Alpha 8 → Backlog |
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comment:4 by , 13 years ago
this is easily replicable in linux. steps: 1) run the game
./pyrogenesis
2) open the map editor from the game menus 3) close the map editor
It will show that program core dumped
comment:5 by , 13 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:6 by , 13 years ago
Milestone: | Backlog → Alpha 8 |
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Is it reproducible, and can you use gdb to get the call stack?