Changes between Version 1 and Version 2 of List:_Entities:_Player:_Ships


Ignore:
Timestamp:
2009-07-10 20:19:38 (4 years ago)
Author:
feneur
Comment:

--

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  • List:_Entities:_Player:_Ships

    v1 v2  
    1 List: Entities: Player: Units 5 of 5 (Ships) 
     1__'''UNITS'''__[[BR]][[BR]]■■■■ = all[[BR]]■■■□ = high[[BR]]■■□□ = medium[[BR]]■□□□ = low[[BR]]□□□□ = none[[BR]]'''SHIPS''' '''Note: See the ''Visible Garrisoning'' quote under ''Traits.Garrison'' for details about garrisoned entities and the special behaviour of ships.'''[[BR]][[BR]]'''Merchant Ship'''[[BR]] 
     2||''Id.Class2:''||Mechanical|| 
     3||''Id.Class3:''||Ship|| 
     4||''Id.Type:''||!UnitMechanical; !UnitShips;|| 
     5||''Armour.Crush:''||■□□□|| 
     6||''Armour.Hack:''||■□□□|| 
     7||''Armour.Pierce:''||■■□□|| 
     8||''Armour.Value:''||■□□□|| 
     9||''Create.!CostWood:''||■■□□|| 
     10||''Create.Phase:''||town|| 
     11||''Formation.Category:''||protected|| 
     12||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 
     13||''Garrison.Capacity:''||15;|| 
     14||''Garrison.!EjectHealth:''||10%;|| 
     15||''Garrison.!PropList:''||Trader; !UnitInfantry; !UnitHero;|| 
     16||''Garrison.!PropPoints:''||(3);|| 
     17||''Garrison.Type:''||(All but ships:) !UnitCitizenSoldier; !UnitSupport; !UnitSiege; !UnitSuper; !UnitHero;|| 
     18||''Health.Hitpoints:''||■□□□|| 
     19||''Move.Speed:''||■■□□|| 
     20||''Special:''||Action.Trade between Docks when a Trader is aboard.|| 
    221 
    3 UNITS 
     22---- 
     23[[BR]][[BR]]'''Light Warship'''[[BR]] 
     24||''Id.Class2:''||Mechanical|| 
     25||''Id.Class3:''||Ship|| 
     26||''Id.Type:''||!UnitMechanical; !UnitWarShips; !UnitShips;|| 
     27||''Armour.Crush:''||■□□□|| 
     28||''Armour.Hack:''||■□□□|| 
     29||''Armour.Pierce:''||■■□□|| 
     30||''Armour.Value:''||■□□□|| 
     31||''Attack.Crush:''||■■■■|| 
     32||''Attack.Damage:''||■□□□|| 
     33||''Attack.Speed:''||■□□□|| 
     34||''Attack.Primary:''||ships|| 
     35||''Create.!CostOre:''||■□□□|| 
     36||''Create.!CostWood:''||■■□□|| 
     37||''Create.Phase:''||town|| 
     38||''Formation.Category:''||melee|| 
     39||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 
     40||''Garrison.Capacity:''||20;|| 
     41||''Garrison.!EjectHealth:''||10%;|| 
     42||''Garrison.!PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;|| 
     43||''Garrison.!PropPoints:''||(4);|| 
     44||''Garrison.Type:''||!UnitCitizenSoldier; !UnitSiege; !UnitSuper; !UnitHero;|| 
     45||''Health.Hitpoints:''||■□□□|| 
     46||''Move.Speed:''||■■■□|| 
     47||''Special:''||Ram Attack (Splash Damage);|| 
    448 
    5 ¦¦¦¦ = all 
    6 ¦¦¦? = high 
    7 ¦¦?? = medium 
    8 ¦??? = low 
    9 ???? = none 
    10 SHIPS Note: See the Visible Garrisoning quote under Traits.Garrison for details about garrisoned entities and the special behaviour of ships. 
     49---- 
     50[[BR]][[BR]]'''Medium Warship'''[[BR]] 
     51||''Id.Class2:''||Mechanical|| 
     52||''Id.Class3:''||Ship|| 
     53||''Id.Type:''||!UnitMechanical; !UnitWarShips; !UnitShips;|| 
     54||''Armour.Crush:''||■□□□|| 
     55||''Armour.Hack:''||■□□□|| 
     56||''Armour.Pierce:''||■■□□|| 
     57||''Armour.Value:''||■■□□|| 
     58||''Attack.Crush:''||■■■■|| 
     59||''Attack.Damage:''||■■□□|| 
     60||''Attack.Speed:''||■□□□|| 
     61||''Attack.Primary:''||ships|| 
     62||''Create.!CostOre:''||■■□□|| 
     63||''Create.!CostWood:''||■■□□|| 
     64||''Create.Phase:''||town|| 
     65||''Formation.Category:''||melee|| 
     66||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 
     67||''Garrison.Capacity:''||25;|| 
     68||''Garrison.!EjectHealth:''||10%;|| 
     69||''Garrison.!PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;|| 
     70||''Garrison.!PropPoints:''||(8);|| 
     71||''Garrison.Type:''||!UnitCitizenSoldier; !UnitSiege; !UnitSuper; !UnitHero;|| 
     72||''Health.Hitpoints:''||■■□□|| 
     73||''Move.Speed:''||■■□□|| 
     74||''Special:''||Ram Attack (Splash Damage);|| 
    1175 
    12 Merchant Ship 
    13 Id.Class2:       Mechanical 
    14 Id.Class3:       Ship 
    15 Id.Type:         UnitMechanical; UnitShips; 
    16 Armour.Crush:   ¦??? 
    17 Armour.Hack:    ¦??? 
    18 Armour.Pierce:  ¦¦?? 
    19 Armour.Value:   ¦??? 
    20 Create.CostWood:        ¦¦?? 
    21 Create.Phase:    town 
    22 Formation.Category:      protected 
    23 Formation.Type:  box; column_c; column_o; line_c; line_o; 
    24 Garrison.Capacity:       15; 
    25 Garrison.EjectHealth:    10%; 
    26 Garrison.PropList:       Trader; UnitInfantry; UnitHero; 
    27 Garrison.PropPoints:     (3); 
    28 Garrison.Type:   (All but ships:) UnitCitizenSoldier; UnitSupport; UnitSiege; UnitSuper; UnitHero; 
    29 Health.Hitpoints:       ¦??? 
    30 Move.Speed:     ¦¦?? 
    31 Special:        Action.Trade between Docks when a Trader is aboard. 
    32  
    33  
    34 Light Warship 
    35 Id.Class2:       Mechanical 
    36 Id.Class3:       Ship 
    37 Id.Type:         UnitMechanical; UnitWarShips; UnitShips; 
    38 Armour.Crush:   ¦??? 
    39 Armour.Hack:    ¦??? 
    40 Armour.Pierce:  ¦¦?? 
    41 Armour.Value:   ¦??? 
    42 Attack.Crush:   ¦¦¦¦ 
    43 Attack.Damage:  ¦??? 
    44 Attack.Speed:   ¦??? 
    45 Attack.Primary:  ships 
    46 Create.CostOre: ¦??? 
    47 Create.CostWood:        ¦¦?? 
    48 Create.Phase:    town 
    49 Formation.Category:      melee 
    50 Formation.Type:  box; column_c; column_o; line_c; line_o; 
    51 Garrison.Capacity:       20; 
    52 Garrison.EjectHealth:    10%; 
    53 Garrison.PropList:       UnitInfantry; UnitSiege; UnitHero; 
    54 Garrison.PropPoints:     (4); 
    55 Garrison.Type:   UnitCitizenSoldier; UnitSiege; UnitSuper; UnitHero; 
    56 Health.Hitpoints:       ¦??? 
    57 Move.Speed:     ¦¦¦? 
    58 Special:         Ram Attack (Splash Damage); 
    59  
    60  
    61 Medium Warship 
    62 Id.Class2:       Mechanical 
    63 Id.Class3:       Ship 
    64 Id.Type:         UnitMechanical; UnitWarShips; UnitShips; 
    65 Armour.Crush:   ¦??? 
    66 Armour.Hack:    ¦??? 
    67 Armour.Pierce:  ¦¦?? 
    68 Armour.Value:   ¦¦?? 
    69 Attack.Crush:   ¦¦¦¦ 
    70 Attack.Damage:  ¦¦?? 
    71 Attack.Speed:   ¦??? 
    72 Attack.Primary:  ships 
    73 Create.CostOre: ¦¦?? 
    74 Create.CostWood:        ¦¦?? 
    75 Create.Phase:    town 
    76 Formation.Category:      melee 
    77 Formation.Type:  box; column_c; column_o; line_c; line_o; 
    78 Garrison.Capacity:       25; 
    79 Garrison.EjectHealth:    10%; 
    80 Garrison.PropList:       UnitInfantry; UnitSiege; UnitHero; 
    81 Garrison.PropPoints:     (8); 
    82 Garrison.Type:   UnitCitizenSoldier; UnitSiege; UnitSuper; UnitHero; 
    83 Health.Hitpoints:       ¦¦?? 
    84 Move.Speed:     ¦¦?? 
    85 Special:        Ram Attack (Splash Damage); 
    86  
    87  
    88 Heavy Warship  
    89 Id.Class2:       Mechanical 
    90 Id.Class3:       Ship 
    91 Id.Type:         UnitMechanical; UnitWarShips; UnitShips; 
    92 Armour.Crush:   ¦??? 
    93 Armour.Hack:    ¦??? 
    94 Armour.Pierce:  ¦¦?? 
    95 Armour.Value:   ¦¦¦? 
    96 Attack.Crush:   ¦¦¦¦ 
    97 Attack.Damage:  ¦¦¦? 
    98 Attack.Speed:   ¦??? 
    99 Attack.Primary:  ships 
    100 Create.CostOre: ¦¦¦? 
    101 Create.CostWood:        ¦¦¦? 
    102 Create.Phase:   town 
    103 Formation.Category:     melee 
    104 Formation.Type: box; column_c; column_o; line_c; line_o; 
    105 Garrison.Capacity:       30; 
    106 Garrison.EjectHealth:    10%; 
    107 Garrison.PropList:       UnitInfantry; UnitSiege; UnitHero; 
    108 Garrison.PropPoints:     (12); 
    109 Garrison.Type:   UnitCitizenSoldier; UnitSiege; UnitSuper; UnitHero; 
    110 Health.Hitpoints:       ¦¦¦? 
    111 Move.Speed:     ¦??? 
    112 Special:        1 per Civic Centre; Ram Attack (Splash Damage); 
     76---- 
     77[[BR]][[BR]]'''Heavy Warship '''[[BR]] 
     78||''Id.Class2:''||Mechanical|| 
     79||''Id.Class3:''||Ship|| 
     80||''Id.Type:''||!UnitMechanical; !UnitWarShips; !UnitShips;|| 
     81||''Armour.Crush:''||■□□□|| 
     82||''Armour.Hack:''||■□□□|| 
     83||''Armour.Pierce:''||■■□□|| 
     84||''Armour.Value:''||■■■□|| 
     85||''Attack.Crush:''||■■■■|| 
     86||''Attack.Damage:''||■■■□|| 
     87||''Attack.Speed:''||■□□□|| 
     88||''Attack.Primary:''||ships|| 
     89||''Create.!CostOre:''||■■■□|| 
     90||''Create.!CostWood:''||■■■□|| 
     91||''Create.Phase:''||town|| 
     92||''Formation.Category:''||melee|| 
     93||''Formation.Type:''||box; column_c; column_o; line_c; line_o;|| 
     94||''Garrison.Capacity:''||30;|| 
     95||''Garrison.!EjectHealth:''||10%;|| 
     96||''Garrison.!PropList:''||!UnitInfantry; !UnitSiege; !UnitHero;|| 
     97||''Garrison.!PropPoints:''||(12);|| 
     98||''Garrison.Type:''||!UnitCitizenSoldier; !UnitSiege; !UnitSuper; !UnitHero;|| 
     99||''Health.Hitpoints:''||■■■□|| 
     100||''Move.Speed:''||■□□□|| 
     101||''Special:''||1 per Civic Centre; Ram Attack (Splash Damage);||