Results (51 - 60 of 345)
- #6604: defect: Replace usage of OSString().c_str() by OSString (new)
- Since c++11, *fstream can use std::string or on Windows std::wstring as parameter. Converting to char* is no longer required. {{{ (void)_wfopen_s(&f, OsString(pathname).c_str(), wmode.c_str()); source\lib\sysdep\os\win\wsysdep.cpp 640 ...
- By Aug 16, 2022, 2:04:07 PM —
- #6603: defect: [macOS] mod.json issue (closed: fixed)
- ... lace a mod into your `0ad/mods` folder (see [[GameDataPaths#macOS|wiki/GameDataPaths]]) - for example `git clone https://github.com/nanihadesuka/autociv.git` 2. start pyrogenesis 3. warnings come up and files are being written to the directory you started the command from containing infos from ...
- By Aug 16, 2022, 1:06:21 PM —
- #6593: defect: [macOS] Performance issue full screen for India biome (closed: duplicate)
- === Issue When playing a specific random map with the default settings applied in full screen everything felt very slow, like walking through mud. Performance was better in window mode. === to reproduce * start the following map with ...
- By Jul 18, 2022, 9:21:08 PM —
- #6581: enhancement: Flickering tooltip for user report button (closed: fixed)
- ... <@Stan> Someone reported that the userreporter flickers on macos [...] 20:32 <@Stan> I think it triggers some z fighting with macos widgets }}}
- By Jun 24, 2022, 3:41:30 PM —
- #6546: defect: Shroud of Darkness (SoD) visible terrain and territory lines (closed: fixed)
- ... [26906] ~~Note: macOS - [26908] I could not reproduce the problem and only created the ticket so that it would not be forgotten.~~ see comment:5:ticket:6546 ==== possible solution Revert the default setting for `smoothlos` back to `false`. ==== re ...
- By May 28, 2022, 1:05:07 PM —
- #6545: enhancement: A red line from the centre of my screen to top left (closed: duplicate)
- It is a minor bug which does not affect the gameplay at all. I see a red line from the centre of my screen to the top left corner of the screen. I was playing a tutorial match when I witnessed that. It was present for 90% of the time and I ...
- By May 27, 2022, 3:51:16 PM —
- [26888]: Fix RAM amount detection on BSD and macOS. Tested by: @Mastoras ...
- Fix RAM amount detection on BSD and macOS. Tested by: @Mastoras Comments by: @vladislavbelov Differential Revision: https://code.wildfiregames.com/D4651
- By May 17, 2022, 10:08:14 AM —
- ratumacos.zip (Ticket #6525)
- By May 2, 2022, 2:45:29 PM —
- ratumacos.jpg (Ticket #6525)
- By May 2, 2022, 2:45:22 PM —
- #6525: defect: OpenGL ARB causes big slow down (closed: fixed)
- ... noticed a big slowdown when using `openGL ARB` on the `Ratumacos` map. [[Image(ratumacos.jpg, 600px, center)]] ==== to reproduce 1. Download the attached replay `ratumacos.zip` 2. Set the Renderer backend in the graphics options to `OpenGL ARB` 3. Start the replay, set the view to `paria` ...
- By May 2, 2022, 2:45:13 PM —
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