Opened 10 years ago

Closed 10 years ago

#2883 closed defect (duplicate)

GUI text fields suddenly vanish--just empty spaces

Reported by: John Owned by:
Priority: Must Have Milestone:
Component: Core engine Keywords: GUI, text fields
Cc: Patch:

Description (last modified by historic_bruno)

Alpha 17 release: When playing any map the text in the static GUI fields, the drop-down menu, and in the pop-up boxes will suddenly vanish. The game is still playable, and does not emit any error indications.

The game GUI with no text fields

Attachments (4)

system_info.txt (3.8 KB ) - added by John 10 years ago.
As requested: system info dump
interestinglog.html (408 bytes ) - added by John 10 years ago.
An uninterestng "interestinglog"
alpha17_notext.png (1.4 MB ) - added by John 10 years ago.
The game GUI with no text fields
mainlog.html (16.3 KB ) - added by John 10 years ago.
as requested

Download all attachments as: .zip

Change History (12)

comment:1 by Erik Johansson, 10 years ago

Could you take a screenshot of what it looks like? Also, please look at your log files (http://trac.wildfiregames.com/wiki/GameDataPaths) to see if there is any error information in the interestinglog.html that just wasn't displayed in-game. In either case, please attach your systeminfo.txt

comment:2 by John, 10 years ago

System Info Kernel : Linux 3.2.0-70-generic (x86_64) Compiled : #105-Ubuntu SMP Wed Sep 24 19:49:16 UTC 2014 Default C Compiler : GNU C Compiler version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5) Distribution : Ubuntu 12.04.5 LTS (KDE) Processor : 2x Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz Memory : 3918MB (1525MB used) -Display- Resolution : 2560x1024 pixels OpenGL Renderer : Unknown X11 Vendor : The X.Org Foundation

comment:3 by Jaison, 10 years ago

Are they completely gone or are they black?

If so settings were changed.

I've got a guess, had something similar.

If so it leigt to GLSL setting.

by John, 10 years ago

Attachment: system_info.txt added

As requested: system info dump

by John, 10 years ago

Attachment: interestinglog.html added

An uninterestng "interestinglog"

by John, 10 years ago

Attachment: alpha17_notext.png added

The game GUI with no text fields

comment:4 by John, 10 years ago

Jaison, The fields are there, just empty (black). Same with the pop-ups. If I try to bring up a dialog the main canvas area is black, and the buttons show up as reddish rectangles with no text. It seems to take about 15 to 30 minutes for it to happen, and it doesn't seem to matter what map I'm playing.

comment:5 by Jaison, 10 years ago

Ok thanks for the screenshot. I had something like that, but that's a significant difference to the trouble I had.

For me though everything was there except it was black. But as more missing.

Since I have no idea what it could be, this should be better: somebody who knows more about the subject.

Would perhaps be better to change it from Backlog to A18. But should look at with experience and decide that before someone

Last edited 10 years ago by Jaison (previous) (diff)

comment:6 by historic_bruno, 10 years ago

Description: modified (diff)

What are your config settings like, have you modified any, especially graphics settings? If you attach mainlog.html, it will show all the settings loaded by the game.

by John, 10 years ago

Attachment: mainlog.html added

as requested

in reply to:  6 comment:7 by John, 10 years ago

Replying to historic_bruno:

What are your config settings like, have you modified any, especially graphics settings? If you attach mainlog.html, it will show all the settings loaded by the game.

I've not changed anything. Just load and go. The RV515 is supporting dual monitors. I haven't seen anything like this on any other app I run, some of which are graphics intensive.

comment:8 by Itms, 10 years ago

Component: UI & SimulationCore engine
Milestone: Backlog
Resolution: duplicate
Status: newclosed

This is a duplicate of #2833.

To fix this, you should use another GPU if you have one, or enable GLSL in the config.

Sorry for the inconvenience, and thanks for reporting.

Note: See TracTickets for help on using tickets.