Version 7 (modified by 5 years ago) ( diff ) | ,
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0 A.D. Alpha 24
Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.
Table of Contents
Development started by Wildfire Games on December 26th 2018 (r21948).
Feature Freeze: /
String Freeze: /
Translation Freeze: /
Commit Freeze: /
Release: /
Release Announcement: /
Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24
An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.
The following list presents all changes noticeable to the end user up to r21984, more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.
Art
Models and Animations
r21968 New red fox
r21970 New helmets and Battersea shield for Gauls and Britons
r21984 New helmets for Sparta and Athenians
Textures
r21948 Red deer textures, freckles
Portraits
Heroes
r21950 Amanirenas (Kushites)
r21956 Boudicca (Britons)
Backgrounds
r21953 Kushite Background
Sound
Voices
r21965 Persian Farsi voices
GUI
Ingame
r22226 Unit experience bar
Performance Improvements
r21957 Gamesetup performance
Pathfinder
Performance improvements
r22279 Hierarchical pathfinder: only update dirty tiles
Cleanups
r22253 VertexPathfinder class
r22278 Decouple long and hierarchical pathfinder
Balancing
Buildings
r21949 Reduce roman barracks footprint
Animals
r21954 Increase deer speed (#5338)
Template editing
r22197 Run speed as a relative multiplier
r22379 Damage type wrapper
Builds
r21955 Drop premake4 support (#3729)
r21964 Fix build without precompiled headers on windows