0 A.D. Alpha 24

Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.

Development started by Wildfire Games on December 26th 2018 (r21948).
Feature Freeze:
String Freeze:
Translation Freeze:
Commit Freeze:
Release:

Release Announcement:
Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+24

An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.

The following list presents all changes noticeable to the end user up to r21948, more important ones first.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.

AI

Art

Improvements

r21948 Improved deer textures by Wijitmaker and Stan.

Minimap

Auras

Atlas

Audio

Balancing

Game Mechanics

Hotkeys

Formations

GUI

GUI scalability

Cheats

Maps

Triger Scripts

Random Maps

Skirmish maps

Scenario maps

Biome library

Map Generation Library

Tutorial Maps

Renderer

Preparation for Isometric view

Lobby

Network

Engine/Modding

Performance Optimizations

Libraries Updates

Profiling

Building scripts and linting

Last modified 5 days ago Last modified on May 17, 2019, 9:50:44 AM