Version 35 (modified by Freagarach, 2 years ago) ( diff )

Phab:rP26754

0 A.D. Alpha 26: Z…

Go to the changelog overview, if you are looking for a different release.
Check the history overview to only read updates of this site.

Development started by Wildfire Games on 27/08/2021 (r25861).
Feature Freeze: 06/03/2022
String Freeze: DD/MM/YYYY
Translation Freeze: DD/MM/YYYY
Commit Freeze: /
Release: /

Release Announcement: /
Tickets: link

An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.

The following list presents all changes noticeable to the end user up to rP26490.
Many small bugfixes, typo fixes and code cleanups are not mentioned here.
See also Port A25 to A26

Campaigns

r26423 Fix some maps issues. Add the new maps to the new map campaign.

Gameplay

r25939 Select formations as a whole by default (Phab:D2175, Phab:D4295, Phab:D4360).
r25958 Allow to push items to the front of a production queue (Phab:D4241).
r26414 -- r26421 Added the Han Chinese.

Balance

r25940 Add small regeneration to fruit and fish (Phab:D3868).
r26110 Standardize animal loot experience (Phab:D3681).
r26442 [gameplay-a26] move some trainable animals to higher phases
r26474 [gameplay-a26] Do not stack fire damage
r26659 Increase the acceleration (Phab:D4512).
r26660 Remove tower and fortress limits (Phab:D3778).
r26667 Nerf fire cav (Phab:D4516).
r26703 Make catapult/stonethrower more useful (Phab:D4511).
r26754 Rework the Ipicratean Reform (Phab:D4537).

GUI

r25868 Allow players to drop resources and attack move with a single button ("call to arms") (Phab:D4149).
r25869 Allow matches to start with cartography researched (Phab:D4191).
r25882 Show the number of idle workers in the idle workers button (Phab:D4217).
r25893 Move camera to holder when moving to grouped units (Phab:D4242).
r25978 Add a button to skip the summary when quitting a session (Phab:D3958).
r26005 Fix special characters in the replay path (Phab:D4345).
r26088 When overwriting a saved game the description is inherited from the old save (Phab:D4372).
r26236 Don't show decimal points for insufficient resource warnings (Phab:D4332).
r26326 Show banners for formations (Phab:D4467).
r26327 Allow to select multiple non-owned entities when the ControlAll-cheat is on (Phab:D4477).
r26328 Allow cheats to convert units to arbitrary players (Phab:D4479).
r26382 Display resigned before won (Phab:D4478). r26657 Warn players when passing a non-numeric parameter to a numeric cheat (Phab:D4485).
r26658 Don't show siege as capturable in the summary (Phab:D4538).
r26702 Use the Introductory Tutorial as tutorial (Phab:D4194).

Pathfinding

Networking code

RL Interface

Art

r26414 Add Han Chinese textures.
r26415 Add Han Chinese models, animations, and skeletons.
r26416 Add Han Chinese particles
r26417 Add Han Chinese variants
r26418 Add Han Chinese Actors
r26434 Warm up the Ptolemies struct texture a little bit.
r26435 Give arrow-firing buildings a slightly larger, easier to see projectile.
r26440 Fix visible fps overlay in tips screenshots and red border on water.
r26441 Fix the red border on map flare tip
r26445 A more explicit town bell icon.
r26446 A more "historical" victory icon: a laurel wreath.
r26447 Slightly improve the seagull model, shorter wings, new gliding animation…
r26448 Improved cursors.
r26450 Add a murder of crows to the game.
r26451 New Gaia civ emblem for @Freagarach
r26453 Balanced colorful tone for the Gauls (Work in progress)
r26454 Improved/more accurate Han unit portraits.
r26456 Make the red fox texture a little more red.
r26467 New "Yakchal" Ice House for Persians. Just an Atlas object for now.
r26468 Revert default cursor. A couple people didn't like the new one.
r26470 Use the new technology portraits.
r26473 Some geology additions and improvements.
r26483 [Art] New trees, bushes, and rocks.
r26489 Large round shield (no boss) mesh + complimentary variants to the new Gaul noble tunic

AI

Modding

Maps

r25894 Add quadratic scaling function in rmgen library and use it for decorations.
r26003 Fix fish on land (Phab:D1729).
r26421 Add Han Chinese Maps
r26423 Fix some maps issues. Add the new maps to the new map campaign.
r26437 Fix landscape settings for unknown map

BugFix

r25941 Fix negative number of gatherers in the top panel when converting (capturing, wololo) gatherers (Phab:D4274).
r25946 Fix infinite loop when a treasure is outside of LOS but within 64 m (Phab:D4286).
r25947 Don't stop gathering/attacking after autocontinue in a formation (Phab:D4282).
r25949 Fix formations turning on selecting a different one (Phab:D4272).
r25972 Fix AI attack some bridges (Phab:D4297).
r26000 Fix the autoQueue changing when entities cannot spawn (Phab:D4333).
r26000 Fix resources being subtracted when the entity limit was reached (Phab:D4333).
r26234 Fix the Macedonian catafalque not showing their metal trickle (Phab:D4383).
r26438 Fix not selectable civilisations not showing if defined by the map
r26449 Fix the obstruction and footprint of this treasure.
r26619 Fix entities being able to drop off resources whilst obstructed (Phab:D4531).

Engine work

r25890 Improve model loading times slightly rP26475 Fix building spidermonkey on systems with python 3.10

Other

I18n

r26422 Allow more general contexts in json translatable strings

Atlas

Note: See TracWiki for help on using the wiki.