Opened 12 years ago
Last modified 10 years ago
#1207 closed enhancement
Trading Waypoints (2-parter) — at Version 1
Reported by: | michael | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Alpha 16 |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description (last modified by )
- Trade units can be tasked by the player to multiple waypoints on their journey, so that they avoide collisions, obstacles, or battlefields.
2. Trade units could waypoint between multiple markets/docks (3 or more), for a 10%-ish trading bonus for each additional market/dock. Dropped after some discussion (easily exploitable or if that is fixed hard to make obvious to the player)
Change History (2)
by , 11 years ago
Attachment: | 2+-way-trade.patch added |
---|
comment:1 by , 11 years ago
Description: | modified (diff) |
---|
I attached a patch that implements point 1, 2 and #1821 and #1822 (with a small remaining TODO in RallyPointCommands.js). There is some code missing in GuiInterface.js so that the tooltips display something, but after some discussion of point 2 in IRC we decided to remove that. I'm just attaching this patch in case someone wants to do something like that in the future.
Note:
See TracTickets
for help on using tickets.
Trade with more than two markets (WIP missing code to display proper stuff in the gui)