#1255 closed defect (fixed)
[PATCH] Wrong units move if the same number of units is selected
Reported by: | Евгений | Owned by: | Jonathan Waller |
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Priority: | Should Have | Milestone: | Alpha 10 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
I select two units and make them move. While they move, i select one of this units and another one, and make them move. In this case, will move those units, which I originally select. This happens only while the units are moved. And the number of newly selected units is the same as before.
Game version: Alpha 9 Ides of March. My PC: Windows 7 Ultimate, 64-bit (Service Pack 1), AMD Phenom(tm) 9850 Quad-Core Processor 2.49 GHz, GeForce GTX 260 (driver version 295.73), (two monitors 1920x1200, 1440x900), 4 Gb RAM.
Attachments (1)
Change History (4)
follow-up: 3 comment:1 by , 12 years ago
Keywords: | patch review added; select order removed |
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Milestone: | Backlog → Alpha 10 |
Summary: | the wrong units do order → [PATCH] Wrong units move if the same number of units is selected |
by , 12 years ago
Attachment: | #1255-2012-03-28.patch added |
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If we have a unit that isn't part of a formation add a placeholder to ids.
comment:3 by , 12 years ago
Keywords: | patch review removed |
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Thanks for your patch. In this case I felt it was cleaner to fix the issue slightly differently, rather than putting null values into an array of formation id's.
Thanks for reporting this. It was pretty easy to catch once you know how to reproduce it.