#189 closed defect (fixed)
Entity deletion doesn't work properly
Reported by: | Philip Taylor | Owned by: | Philip Taylor |
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Priority: | Should Have | Milestone: | |
Component: | Atlas editor | Keywords: | |
Cc: | Patch: |
Description
After deleting entities, they tend to still exist in an invisible ghostly form and attack people when you play the simulation from within the editor.
They should be deleted properly from the entity manager, instead of the current pseudo-deletion. To allow undo, serialise the entity into some form (same as when you play/reset the simulation) on deletion and then reconstruct it on undo.
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See also #196 - the same underlying issue can cause crashes.