Changes between Initial Version and Version 6 of Ticket #74
- Timestamp:
- Apr 27, 2011, 8:50:24 PM (13 years ago)
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Ticket #74
- Property Keywords particles added
- Property Milestone Environment Demo → Alpha 6
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Ticket #74 – Description
initial v6 1 * Basic particle engine is in the game, provided by Will Dull, with a constant emitter.1 * ~~Basic particle engine is in the game, provided by Will Dull, with a constant emitter.~~ 2 2 3 * Needs to be picked up to allow creation of XML-based particle effects, using editor to tweak properties, and have them broadcast from locations in the game (either placed as particle objects, or attached to actors in prop sockets).3 * ~~Needs to be picked up to allow creation of XML-based particle effects, using editor to tweak properties, and have them broadcast from locations in the game (either placed as particle objects, or attached to actors in prop sockets).~~ 4 4 5 5 * Often particles can appear conditionally (eg smoke and flame trails on a building when it is damaged) or when a unit is splashing through water.