[PATCH] Enable JS Debugger SM 31
this patch enable js debugger again in sm 24, please review in ways:
- functionality with jsdebugger tool
- Code Style
- Code quality
I tested with Atlas in osx
Attachments
(2)
- 2973.diff
(55.1 KB
) - added by trompetin17 10 years ago.
- 2973_continuation1.patch
(61.0 KB
) - added by Bernard 9 years ago.
- Hi, I fixed the gc roots. The game builds completely now but the ThrowHook doesn't seem to get called. I think this is due to the spidermonkey library. I would like to submit the patch for your review. Cheers!
Download all attachments as:
.zip
Change History
(13)
Summary: |
Enable JS Debugger SM 24 → [PATCH] Enable JS Debugger SM 24
|
Milestone: |
Alpha 18 → Alpha 19
|
Owner: |
set to trompetin17
|
Status: |
new → assigned
|
Milestone: |
Alpha 19 → Alpha 20
|
Summary: |
[PATCH] Enable JS Debugger SM 24 → [PATCH] Enable JS Debugger SM 31
|
Resolution: |
→ fixed
|
Status: |
assigned → closed
|
Resolution: |
fixed
|
Status: |
closed → reopened
|
Resolution: |
→ wontfix
|
Status: |
reopened → closed
|
This should wait until after the SM 31 upgrade and likely until A19, so it doesn't interfere with that higher priority work. Once SM31 is working on OS X, you could begin updating this patch with any API changes and more in-depth reviewing can proceed.
The only comments I have so far are that the commented out lines in
source/ps/GameSetup/Config.cpp
should be removed, and can you explain the added commented out block insource/scriptinterface/ThreadDebugger.cpp
lines 827-863?