Opened 3 years ago
Last modified 2 years ago
#6249 new defect
Unable to construct due to units stuck in a loop walking in and out of foundation
Reported by: | Krinkle | Owned by: | |
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Priority: | Must Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | |
Cc: | Krinkle | Patch: |
Description
Version: Alpha 24.
Attached: Replay file from a multiplayer match.
At 15:15, the grey player in the west (0xD3C0), tries to build a temple in a cleared woodline using about 40 units, where the foundation is laid but a handful of units on all sides of the foundation are in a loop where they set a few steps toward the middle of foundation and then a few steps back out, and so on.
Capture: https://user.fm/files/v2-581ad4e3aa2608e9250d6c3489bee6af/0ad24-20210709.gif (7 MB, 4 seconds)
Attachments (2)
Change History (7)
by , 3 years ago
Attachment: | 0ad24-20210709-still.jpg added |
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by , 3 years ago
Attachment: | commands.txt added |
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comment:1 by , 3 years ago
I recall an issue with this in Alpha 22 and 23, where a unit assigned to collect resources could just stand stuck on a foundation. But that ticket was resolved, and I verified that behaviour during development and later in the released Alpha 24. The units now do try to leave, but there seems to be a case where they can get in a loop explicitly walking back a few steps back onto the foundation and out of it, in a loop.
Older tickets that may be related and are still open:
comment:2 by , 3 years ago
Milestone: | → Alpha 25 |
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comment:3 by , 3 years ago
Milestone: | Alpha 25 → Alpha 26 |
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Sounds like a duplicate of #5500? (Also pushing back no next cycle.)
comment:4 by , 3 years ago
Component: | Core engine → Simulation |
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comment:5 by , 2 years ago
Milestone: | Alpha 26 → Backlog |
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A24-20210708-MP-0xD3C0