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Table of Contents
Introduction
- Main web site
- Overview
- For information on how to edit the contents of the Wiki, see the help page.
- Contact us on our forums, or #0ad on QuakeNet IRC
Guides
For everyone:
- 0 A.D. Gameplay Manual
- Atlas (Scenario Editor) Manual
- Development Getting Started Guide
- TortoiseSVN Guide
- Design Document
For programmers:
- Introduction to 0 A.D. programming - info on getting the code, using Trac, submitting patches etc
- WritingTests
- Gobby Instructions (for meeting notes)
- Coding Conventions
- CodeQuality
- EngineDocumentation
- DebuggingOnWindows
- Performance profiling
For artists:
- Artist Design Document
- Animation/sound/gameplay synchronisation
- Texture file format
- Particle file format
Useful trac links
Technical Design Documentation
Note:
See TracWiki
for help on using the wiki.